weatherless...................59.37955% offense.......................49.04848% balance.......................48.67045% voltturn......................48.67019% rain..........................40.62045% hyperoffense.................. 2.28107% semistall..................... 0.00000% sandoffense................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% sand.......................... 0.00000% stall......................... 0.00000% sandstall..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% monotype...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.072) -1.5| | -1.0|# | -0.5|##### |###################### 0.0|### | +0.5|############################## | +1.0| | +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 1.62%