weatherless...................67.00405% voltturn......................65.99828% balance.......................65.99828% offense.......................33.80424% rain..........................32.99595% hyperoffense.................. 0.19749% semistall..................... 0.00000% sandoffense................... 0.00000% sun........................... 0.00000% sunoffense.................... 0.00000% monofairy..................... 0.00000% monosteel..................... 0.00000% sand.......................... 0.00000% stall......................... 0.00000% sandstall..................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% monotype...................... 0.00000% monoghost..................... 0.00000% Stalliness (mean: 0.237) -1.5| | -1.0| | -0.5| |############### 0.0| | +0.5|############################## | +1.0| | +1.5| | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 2.20%