weatherless...................84.52015% balance.......................39.89527% offense.......................33.23127% hyperoffense..................15.29455% voltturn......................11.34037% semistall..................... 8.06002% sun........................... 6.14188% sand.......................... 3.87769% stall......................... 3.51890% hail.......................... 3.16795% rain.......................... 2.62553% trickroom..................... 1.36386% sandstall..................... 1.29086% choice........................ 1.07329% monotype...................... 1.00502% hailoffense................... 0.89416% sunoffense.................... 0.51640% monoghost..................... 0.36413% multiweather.................. 0.33320% sunstall...................... 0.27230% monobug....................... 0.23147% sandoffense................... 0.17610% monograss..................... 0.10879% monofire...................... 0.10606% dragmag....................... 0.10390% rainoffense................... 0.10020% gravity....................... 0.06780% monoflying.................... 0.05824% monodragon.................... 0.05244% monopsychic................... 0.04838% monosteel..................... 0.04673% monodark...................... 0.03498% monofighting.................. 0.02915% monopoison.................... 0.02733% monofairy..................... 0.02387% monoelectric.................. 0.02332% tricksand..................... 0.02255% monoground.................... 0.01749% monowater..................... 0.01749% tricksun...................... 0.01568% trickrain..................... 0.00985% monoice....................... 0.00583% monorock...................... 0.00583% Stalliness (mean: -0.026) |#### -2.0|##### |###### -1.5|###### |########## -1.0|######### |############### -0.5|################## |######################## 0.0|############################## |############################ +0.5|###################### |##################### +1.0|############### |########## +1.5|#### |### +2.0|# |# +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.42%