weatherless...................84.58030% balance.......................60.02006% voltturn......................15.53608% offense.......................15.28723% semistall.....................13.97632% sun........................... 7.96820% hyperoffense.................. 7.07935% rain.......................... 4.68610% sand.......................... 4.34507% stall......................... 3.63703% multiweather.................. 2.52360% sandstall..................... 1.60009% sunoffense.................... 1.23057% hail.......................... 0.94394% trickroom..................... 0.48640% sandoffense................... 0.41062% hailoffense................... 0.13094% choice........................ 0.05893% monotype...................... 0.03562% monofire...................... 0.02535% monodragon.................... 0.01013% rainoffense................... 0.00261% gravity....................... 0.00020% monoghost..................... 0.00008% monosteel..................... 0.00005% monoflying.................... 0.00005% sunstall...................... 0.00004% monobug....................... 0.00002% monopsychic................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% trickrain..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.397) |## -2.0|# |### -1.5| |### -1.0|## |#### -0.5|#### |########## 0.0|######### |#################### +0.5|################### |############################## +1.0|#################### |########## +1.5|##### |## +2.0|# | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.69%