offense.......................60.39803% rain..........................42.33903% weatherless...................33.68192% balance.......................27.34913% sun...........................24.22580% trickroom.....................11.15558% hyperoffense..................10.94457% multiweather.................. 5.12903% rainoffense................... 4.01886% tailwind...................... 3.88842% hail.......................... 3.06114% trickrain..................... 2.99524% tricksun...................... 2.39321% sand.......................... 1.82483% semistall..................... 1.25207% voltturn...................... 0.90031% monotype...................... 0.86837% tricksand..................... 0.62767% sunoffense.................... 0.39695% choice........................ 0.39364% hailoffense................... 0.35439% monowater..................... 0.27392% sandoffense................... 0.20418% monopsychic................... 0.14526% batonpass..................... 0.12043% monosteel..................... 0.10358% monofairy..................... 0.07483% trickhail..................... 0.06083% stall......................... 0.05619% monograss..................... 0.04873% monofighting.................. 0.04168% monodark...................... 0.04004% monodragon.................... 0.03063% monoice....................... 0.02875% monoelectric.................. 0.02405% monoghost..................... 0.01677% monopoison.................... 0.01189% dragmag....................... 0.01002% monoflying.................... 0.00877% monoground.................... 0.00837% monobug....................... 0.00356% monofire...................... 0.00355% mononormal.................... 0.00353% gravity....................... 0.00163% sunstall...................... 0.00050% monorock...................... 0.00049% hailstall..................... 0.00005% rainstall..................... 0.00001% sandstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.300) | -1.5|## |###### -1.0|################# |################ -0.5|##################### |############################## 0.0|################ |################ +0.5|######## |##### +1.0|## |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.71%