offense.......................67.83046% rain..........................51.05119% sun...........................29.81542% balance.......................24.60630% weatherless...................16.81786% trickroom.....................10.73201% hyperoffense.................. 6.69976% hail.......................... 6.05974% trickrain..................... 5.69566% tailwind...................... 4.99622% multiweather.................. 4.51565% rainoffense................... 4.37818% tricksun...................... 2.19044% semistall..................... 0.84341% sand.......................... 0.77149% voltturn...................... 0.67428% tricksand..................... 0.54143% monotype...................... 0.31452% hailoffense................... 0.24498% choice........................ 0.12493% sunoffense.................... 0.08572% monosteel..................... 0.08068% batonpass..................... 0.05829% monopsychic................... 0.05250% sandoffense................... 0.05234% monowater..................... 0.05203% monograss..................... 0.03722% monofairy..................... 0.03309% stall......................... 0.02007% monodark...................... 0.01471% monoice....................... 0.01460% monodragon.................... 0.01293% trickhail..................... 0.00986% monoghost..................... 0.00611% monofighting.................. 0.00411% monoelectric.................. 0.00336% monopoison.................... 0.00152% monofire...................... 0.00061% mononormal.................... 0.00055% monoground.................... 0.00039% dragmag....................... 0.00019% monoflying.................... 0.00009% gravity....................... 0.00005% monobug....................... 0.00000% sunstall...................... 0.00000% monorock...................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.301) | -1.5|# |#### -1.0|########### |############# -0.5|############### |############################## 0.0|########### |############# +0.5|###### |## +1.0|# |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.93%