weatherless...................70.54378% offense.......................45.05298% balance.......................41.71081% hail.......................... 9.31365% sand.......................... 8.26192% trickroom..................... 7.29978% hyperoffense.................. 6.68433% rain.......................... 6.48567% sun........................... 6.37660% semistall..................... 5.31708% monotype...................... 4.55360% monoice....................... 1.79573% tailwind...................... 1.76846% stall......................... 1.23481% tricksand..................... 1.00888% voltturn...................... 0.99720% multiweather.................. 0.96214% batonpass..................... 0.77516% hailoffense................... 0.56482% choice........................ 0.42459% monowater..................... 0.38953% monopoison.................... 0.32331% monoelectric.................. 0.31552% sunoffense.................... 0.31162% trickhail..................... 0.30773% monoghost..................... 0.24930% monopsychic................... 0.23372% monobug....................... 0.21035% trickrain..................... 0.18308% monosteel..................... 0.16360% sandoffense................... 0.14802% monoflying.................... 0.13244% rainoffense................... 0.12854% monofairy..................... 0.12854% monorock...................... 0.12075% sandstall..................... 0.11296% monodark...................... 0.09738% gravity....................... 0.09349% monograss..................... 0.09349% monodragon.................... 0.08959% monofire...................... 0.08959% monofighting.................. 0.07012% rainstall..................... 0.05843% mononormal.................... 0.05843% monoground.................... 0.05453% dragmag....................... 0.01558% hailstall..................... 0.01558% tricksun...................... 0.00390% Stalliness (mean: -0.029) |# -1.5|## |####### -1.0|########### |##################### -0.5|############################# |########################### 0.0|############################## |############################## +0.5|###################### |################ +1.0|######## |##### +1.5|### |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%