weatherless...................69.34102% balance.......................44.83831% offense.......................39.49652% trickroom.....................14.36277% hail..........................11.08430% semistall.....................10.96704% sand.......................... 9.66119% monotype...................... 6.96546% sun........................... 6.11009% monoice....................... 4.93919% rain.......................... 4.90502% hyperoffense.................. 3.98519% tailwind...................... 2.66028% tricksand..................... 1.97376% voltturn...................... 1.64236% multiweather.................. 1.10161% stall......................... 0.71293% monowater..................... 0.57008% monoflying.................... 0.34587% hailoffense................... 0.31886% monoghost..................... 0.31399% trickhail..................... 0.28879% monobug....................... 0.26449% monofairy..................... 0.25493% sandoffense................... 0.24454% sunoffense.................... 0.22241% choice........................ 0.19933% monoelectric.................. 0.12752% monofire...................... 0.08050% rainoffense................... 0.03284% trickrain..................... 0.02889% monosteel..................... 0.02687% gravity....................... 0.02524% batonpass..................... 0.02243% monodragon.................... 0.01535% monopsychic................... 0.01379% hailstall..................... 0.00542% monoground.................... 0.00541% monodark...................... 0.00402% monograss..................... 0.00338% dragmag....................... 0.00009% monorock...................... 0.00006% rainstall..................... 0.00001% monopoison.................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% tricksun...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.139) | -1.5|# |#### -1.0|###### |############### -0.5|############################## |#################### 0.0|######################### |############################## +0.5|######################### |############### +1.0|########### |########### +1.5|######## | +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 0.49%