offense.......................55.32304% weatherless...................42.63141% balance.......................39.29106% hail..........................27.90157% monotype......................23.83933% monoice.......................23.37250% sun...........................11.95613% sand..........................10.30154% trickroom..................... 9.51745% rain.......................... 7.37138% tailwind...................... 7.18596% semistall..................... 3.15058% hyperoffense.................. 1.28055% tricksand..................... 1.26445% stall......................... 0.95477% voltturn...................... 0.65773% monowater..................... 0.24831% sandoffense................... 0.19256% trickhail..................... 0.19012% multiweather.................. 0.16204% monofairy..................... 0.10929% sunoffense.................... 0.07879% rainoffense................... 0.04397% monobug....................... 0.03532% monoghost..................... 0.02492% choice........................ 0.02256% hailoffense................... 0.02245% monofire...................... 0.02076% monoelectric.................. 0.01586% monoflying.................... 0.00869% gravity....................... 0.00263% batonpass..................... 0.00127% monoground.................... 0.00113% monosteel..................... 0.00107% monodragon.................... 0.00107% hailstall..................... 0.00067% monograss..................... 0.00031% trickrain..................... 0.00011% monodark...................... 0.00009% dragmag....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% rainstall..................... 0.00000% monopoison.................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% tricksun...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.024) | -1.5| | -1.0|# |#### -0.5|############################## |######## 0.0|########## |############### +0.5|######## |##### +1.0| |# +1.5|## | +2.0| | +2.5|# | more negative = more offensive, more positive = more stall one # = 1.19%