weatherless...................91.90301% offense.......................57.21087% hyperoffense..................22.68989% balance.......................19.99903% sun........................... 4.81188% voltturn...................... 3.26235% hail.......................... 2.76816% sunoffense.................... 1.63294% hailoffense................... 1.00940% monotype...................... 0.79817% sand.......................... 0.44169% mononormal.................... 0.31580% trickroom..................... 0.31357% monofighting.................. 0.22654% rain.......................... 0.15615% monoflying.................... 0.14951% tailwind...................... 0.14542% choice........................ 0.09709% rainoffense................... 0.08805% multiweather.................. 0.08088% stall......................... 0.05934% semistall..................... 0.04088% sandoffense................... 0.03300% dragmag....................... 0.02891% monowater..................... 0.02027% sandstall..................... 0.01775% monorock...................... 0.01679% trapper....................... 0.01667% monobug....................... 0.01412% monoground.................... 0.01309% monofire...................... 0.01131% monosteel..................... 0.00706% monoghost..................... 0.00635% tricksand..................... 0.00631% monodark...................... 0.00621% monoice....................... 0.00337% monopoison.................... 0.00289% monopsychic................... 0.00228% monodragon.................... 0.00175% monograss..................... 0.00045% monofairy..................... 0.00038% monoelectric.................. 0.00001% tricksun...................... 0.00000% Stalliness (mean: -0.508) |# -2.0|## |### -1.5|########### |############## -1.0|############# |################### -0.5|######################## |############################## 0.0|##################### |############ +0.5|####### |### +1.0| | more negative = more offensive, more positive = more stall one # = 0.63%