weatherless...................75.95609% offense.......................50.88590% balance.......................30.32424% hyperoffense..................12.59533% sand..........................10.14109% sun........................... 8.11466% rain.......................... 5.16582% semistall..................... 4.50747% voltturn...................... 3.10166% hail.......................... 2.30898% monotype...................... 1.81883% stall......................... 1.68705% multiweather.................. 1.64899% trickroom..................... 1.27024% hailoffense................... 0.47820% sunoffense.................... 0.47776% rainoffense................... 0.46663% sandoffense................... 0.45749% monodragon.................... 0.41511% sandstall..................... 0.24741% monosteel..................... 0.23470% choice........................ 0.19568% dragmag....................... 0.18532% monoflying.................... 0.18408% monobug....................... 0.16577% monowater..................... 0.13672% monopsychic................... 0.13578% monofighting.................. 0.12570% monofire...................... 0.11068% monofairy..................... 0.10878% monoghost..................... 0.09066% monodark...................... 0.08188% monorock...................... 0.07970% monoground.................... 0.07911% monograss..................... 0.04905% monoelectric.................. 0.04452% monopoison.................... 0.03766% monoice....................... 0.03618% tricksand..................... 0.03379% tricksun...................... 0.03257% mononormal.................... 0.02706% rainstall..................... 0.00936% trickrain..................... 0.00839% tailwind...................... 0.00457% sunstall...................... 0.00312% Stalliness (mean: -0.194) -2.0|# |# -1.5|##### |########### -1.0|################### |########################## -0.5|############################# |############################## 0.0|######################### |######################## +0.5|################# |########## +1.0|##### |##### +1.5|### |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.47%