offense.......................59.09586% rain..........................46.61036% weatherless...................43.34870% hyperoffense..................27.24896% sun...........................21.56044% balance.......................13.19955% multiweather..................11.54421% rainoffense...................10.56756% voltturn...................... 2.41689% sunoffense.................... 1.14773% trickroom..................... 0.88065% semistall..................... 0.41806% monotype...................... 0.14019% batonpass..................... 0.12625% trickrain..................... 0.11742% monosteel..................... 0.07221% monopsychic................... 0.04120% stall......................... 0.03756% tricksun...................... 0.03504% hail.......................... 0.02471% monodragon.................... 0.00962% monofighting.................. 0.00858% monofairy..................... 0.00858% Stalliness (mean: -0.652) -2.0|# |### -1.5|########## |############## -1.0|############################## |############################## -0.5|#################### |################### 0.0|########## |######## +0.5|##### |## +1.0| | more negative = more offensive, more positive = more stall one # = 0.65%