offense.......................72.36816% rain..........................54.56882% weatherless...................37.32640% sun...........................24.75992% hyperoffense..................17.66384% multiweather..................16.65523% balance....................... 9.95030% rainoffense................... 9.27873% voltturn...................... 1.91673% sunoffense.................... 0.36178% trickroom..................... 0.20449% semistall..................... 0.01771% batonpass..................... 0.00093% tricksun...................... 0.00012% hail.......................... 0.00009% trickrain..................... 0.00000% monotype...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% stall......................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.563) -2.0|# | -1.5|### |###### -1.0|########################## |############################## -0.5|########################### |######################## 0.0|############ |######## +0.5|## |# +1.0| | more negative = more offensive, more positive = more stall one # = 0.72%