weatherless...................74.95999% offense.......................43.01824% balance.......................32.06424% hyperoffense..................15.97940% sand.......................... 9.81607% sun........................... 8.47003% voltturn...................... 8.01319% rain.......................... 6.03484% semistall..................... 5.53985% monotype...................... 4.61257% stall......................... 3.39828% hail.......................... 2.56969% multiweather.................. 1.77711% trickroom..................... 1.08239% sunoffense.................... 1.04624% sandoffense................... 0.86434% choice........................ 0.74332% monobug....................... 0.56914% dragmag....................... 0.53489% monowater..................... 0.42559% monoflying.................... 0.39238% rainoffense................... 0.36463% mononormal.................... 0.35826% monofire...................... 0.33362% hailoffense................... 0.30178% sandstall..................... 0.28400% monosteel..................... 0.27491% monofighting.................. 0.27078% monograss..................... 0.25312% monofairy..................... 0.21729% monoice....................... 0.20985% monoelectric.................. 0.20724% monoghost..................... 0.19926% monopsychic................... 0.19913% monodark...................... 0.19846% monopoison.................... 0.18699% monorock...................... 0.18102% monodragon.................... 0.15148% monoground.................... 0.13943% rainstall..................... 0.06506% sunstall...................... 0.05785% tricksun...................... 0.05023% tailwind...................... 0.04724% tricksand..................... 0.02868% trickhail..................... 0.02033% allweather.................... 0.01447% trapper....................... 0.01077% gravity....................... 0.00866% hailstall..................... 0.00821% swagplay...................... 0.00334% trickrain..................... 0.00208% fear.......................... 0.00027% Stalliness (mean: -0.140) -2.0|## |########## -1.0|###################### |############################## 0.0|############################## |###################### +1.0|########### |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.75%