weatherless...................71.89785% balance.......................35.87389% offense.......................35.87275% hyperoffense..................14.50482% voltturn......................12.20881% sand..........................11.84366% sun........................... 8.91216% semistall..................... 7.56472% rain.......................... 7.09391% stall......................... 6.18382% hail.......................... 2.34448% multiweather.................. 2.02468% trickroom..................... 1.59458% sunoffense.................... 1.17733% monotype...................... 1.13003% sandoffense................... 0.94112% dragmag....................... 0.75136% choice........................ 0.72163% sandstall..................... 0.61160% hailoffense................... 0.30853% rainoffense................... 0.29846% monobug....................... 0.12541% monowater..................... 0.11971% monosteel..................... 0.10178% tricksun...................... 0.09851% monoflying.................... 0.09522% monofire...................... 0.08892% monofairy..................... 0.07344% monoelectric.................. 0.07310% mononormal.................... 0.06827% monoice....................... 0.06539% monoghost..................... 0.06214% rainstall..................... 0.06127% monograss..................... 0.05988% monopoison.................... 0.05103% tailwind...................... 0.04235% monofighting.................. 0.03465% sunstall...................... 0.03140% monopsychic................... 0.03124% monodragon.................... 0.02550% monodark...................... 0.02508% tricksand..................... 0.02184% trickhail..................... 0.02124% monoground.................... 0.01907% allweather.................... 0.01819% monorock...................... 0.01639% trapper....................... 0.01592% gravity....................... 0.01435% hailstall..................... 0.00655% trickrain..................... 0.00006% swagplay...................... 0.00001% fear.......................... 0.00001% Stalliness (mean: 0.037) -2.0|## |######### -1.0|################## |####################### 0.0|############################## |########################## +1.0|############# |###### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.75%