weatherless...................74.51869% offense.......................47.83407% hyperoffense..................30.39369% balance.......................17.57057% sun...........................14.44308% monotype......................10.65198% rain.......................... 9.50463% batonpass..................... 5.08536% multiweather.................. 4.53453% sand.......................... 4.15950% sunoffense.................... 3.11052% semistall..................... 2.56756% hail.......................... 2.03061% stall......................... 1.63410% voltturn...................... 1.59866% rainoffense................... 1.56737% mononormal.................... 1.52768% monowater..................... 1.14170% monopsychic................... 1.02414% monoflying.................... 1.00443% monosteel..................... 0.96784% choice........................ 0.94698% monobug....................... 0.94592% monofire...................... 0.68783% sandoffense................... 0.64125% monodragon.................... 0.62366% monofighting.................. 0.60802% monoghost..................... 0.60634% monograss..................... 0.55852% monoelectric.................. 0.55746% monodark...................... 0.52838% trickroom..................... 0.49939% monofairy..................... 0.49347% monorock...................... 0.42894% monopoison.................... 0.42426% hailoffense................... 0.40976% monoice....................... 0.38696% dragmag....................... 0.34277% monoground.................... 0.31422% trapper....................... 0.22556% sandstall..................... 0.14708% tailwind...................... 0.11057% trickrain..................... 0.06205% sunstall...................... 0.05772% rainstall..................... 0.02537% tricksun...................... 0.02192% tricksand..................... 0.02130% hailstall..................... 0.01732% swagplay...................... 0.01140% allweather.................... 0.00857% trickhail..................... 0.00857% gravity....................... 0.00610% fear.......................... 0.00106% sandfear...................... 0.00035% Stalliness (mean: -0.552) -3.0| |# -2.0|#### |################ -1.0|############################## |############################# 0.0|#################### |########## +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%