weatherless...................70.94395% offense.......................47.36075% hyperoffense..................30.75480% balance.......................17.41855% sun...........................17.35525% rain..........................11.05128% monotype...................... 8.88506% multiweather.................. 5.36268% batonpass..................... 4.61341% sand.......................... 4.32073% sunoffense.................... 3.86869% semistall..................... 2.67468% rainoffense................... 1.91327% hail.......................... 1.82352% stall......................... 1.79123% voltturn...................... 1.61818% mononormal.................... 1.22699% monowater..................... 0.96968% choice........................ 0.87061% monosteel..................... 0.84383% monoflying.................... 0.79571% monopsychic................... 0.77349% monobug....................... 0.75639% trickroom..................... 0.60956% sandoffense................... 0.58714% monodragon.................... 0.55522% monofire...................... 0.54315% monoghost..................... 0.51378% monograss..................... 0.46003% monofighting.................. 0.45923% monoelectric.................. 0.44331% monofairy..................... 0.42380% monodark...................... 0.41658% hailoffense................... 0.36949% monopoison.................... 0.35702% dragmag....................... 0.35097% monoice....................... 0.32561% monorock...................... 0.30761% monoground.................... 0.25318% sandstall..................... 0.20721% trapper....................... 0.18965% tailwind...................... 0.10018% trickrain..................... 0.08871% sunstall...................... 0.07997% tricksand..................... 0.02790% rainstall..................... 0.02651% tricksun...................... 0.02440% hailstall..................... 0.01737% swagplay...................... 0.01357% trickhail..................... 0.00780% allweather.................... 0.00756% gravity....................... 0.00519% fear.......................... 0.00080% sandfear...................... 0.00041% Stalliness (mean: -0.545) -3.0| |# -2.0|#### |################# -1.0|############################## |############################ 0.0|################### |########## +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%