weatherless...................91.37306% offense.......................43.16931% balance.......................33.31557% hyperoffense..................16.16269% voltturn......................11.16561% semistall..................... 5.24662% sand.......................... 4.80051% hail.......................... 2.59170% trickroom..................... 2.24777% stall......................... 2.10581% monotype...................... 1.59029% choice........................ 0.80089% sun........................... 0.64381% rain.......................... 0.62729% hailoffense................... 0.48141% sandstall..................... 0.33730% monobug....................... 0.31976% monoflying.................... 0.22726% monoelectric.................. 0.19283% mononormal.................... 0.17038% monoice....................... 0.15070% dragmag....................... 0.12038% monograss..................... 0.10066% monopoison.................... 0.09963% monosteel..................... 0.08749% trickhail..................... 0.08131% rainoffense................... 0.07633% monodark...................... 0.06224% tailwind...................... 0.05628% monofire...................... 0.05530% monofighting.................. 0.05205% monopsychic................... 0.05153% sunoffense.................... 0.05050% monowater..................... 0.04391% monorock...................... 0.03747% multiweather.................. 0.02954% monodragon.................... 0.02582% sandoffense................... 0.02365% tricksand..................... 0.02048% monofairy..................... 0.01897% monoghost..................... 0.01427% monoground.................... 0.01389% tricksun...................... 0.00607% Stalliness (mean: -0.178) -2.0|## |##### -1.5|######## |################ -1.0|###################### |############################ -0.5|############################# |############################## 0.0|############################## |############################ +0.5|######################### |############## +1.0|######### |##### +1.5|##### |### +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.38%