weatherless...................94.04616% balance.......................38.44870% offense.......................37.80470% voltturn......................15.32542% semistall.....................10.57316% hyperoffense.................. 7.29172% stall......................... 5.88171% sun........................... 3.52564% hail.......................... 1.61542% sunoffense.................... 1.37684% monotype...................... 0.93119% sand.......................... 0.63593% monoghost..................... 0.38415% trickroom..................... 0.38325% monodragon.................... 0.25072% hailoffense................... 0.22558% rain.......................... 0.17684% monopoison.................... 0.11948% choice........................ 0.07290% sandoffense................... 0.07074% tailwind...................... 0.03537% monowater..................... 0.03537% monobug....................... 0.03537% monosteel..................... 0.03537% monorock...................... 0.03537% monofairy..................... 0.03537% monodark...................... 0.03537% monoflying.................... 0.03537% hailstall..................... 0.03537% Stalliness (mean: 0.199) |#### -1.5|### |#### -1.0|######### |############# -0.5|#################### |################### 0.0|############################## |##################### +0.5|################### |#################### +1.0|############# |######### +1.5|######## |#### +2.0|##### |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.50%