weatherless...................75.48190% offense.......................39.12930% balance.......................37.66818% voltturn......................13.68798% hyperoffense..................13.22500% sand..........................11.12879% rain.......................... 6.63478% semistall..................... 6.22104% hail.......................... 4.25630% stall......................... 3.75648% sun........................... 3.14797% choice........................ 2.04136% monotype...................... 2.01216% trickroom..................... 1.33068% sandstall..................... 0.93121% hailoffense................... 0.72482% sandoffense................... 0.61684% multiweather.................. 0.57560% dragmag....................... 0.42837% rainoffense................... 0.37435% sunoffense.................... 0.29827% monowater..................... 0.22567% monosteel..................... 0.21173% monobug....................... 0.19252% monopsychic................... 0.18943% monoice....................... 0.18376% monoghost..................... 0.15801% monoflying.................... 0.12888% monodragon.................... 0.12115% monopoison.................... 0.11730% monodark...................... 0.11408% monoelectric.................. 0.10701% gravity....................... 0.09666% monofire...................... 0.09314% monofighting.................. 0.09288% tricksun...................... 0.08093% mononormal.................... 0.08023% monofairy..................... 0.07628% monograss..................... 0.06570% monorock...................... 0.06291% monoground.................... 0.05259% tailwind...................... 0.03902% rainstall..................... 0.03517% tricksand..................... 0.03394% hailstall..................... 0.03109% trickrain..................... 0.01314% sunstall...................... 0.01042% allweather.................... 0.01005% trapper....................... 0.00952% swagplay...................... 0.00358% trickhail..................... 0.00338% fear.......................... 0.00017% Stalliness (mean: -0.036) |# -2.0|## |##### -1.5|####### |########## -1.0|################ |################### -0.5|######################### |############################# 0.0|############################# |############################## +0.5|####################### |################# +1.0|########### |####### +1.5|#### |### +2.0|## |# +2.5|# |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.41%