weatherless...................73.88493% offense.......................40.68720% balance.......................34.76175% hyperoffense..................14.87844% sand..........................11.86224% voltturn......................11.02917% rain.......................... 7.04700% semistall..................... 5.08914% sun........................... 4.65316% stall......................... 4.58347% hail.......................... 3.61588% choice........................ 2.87682% trickroom..................... 1.76013% monotype...................... 1.40032% multiweather.................. 1.03079% sandstall..................... 1.01945% hailoffense................... 0.99838% sunoffense.................... 0.80065% sandoffense................... 0.56726% rainoffense................... 0.49433% dragmag....................... 0.30956% monowater..................... 0.21232% gravity....................... 0.13614% monoice....................... 0.13614% monoflying.................... 0.13290% monoghost..................... 0.11669% monosteel..................... 0.10535% monofighting.................. 0.10211% monodragon.................... 0.10049% monodark...................... 0.09400% monopsychic................... 0.08590% monobug....................... 0.07293% monofire...................... 0.07131% mononormal.................... 0.06969% tailwind...................... 0.05511% rainstall..................... 0.05186% sunstall...................... 0.04538% monopoison.................... 0.04376% monoelectric.................. 0.04052% monorock...................... 0.03890% monofairy..................... 0.03728% monograss..................... 0.03404% monoground.................... 0.02431% hailstall..................... 0.02269% trapper....................... 0.01945% trickrain..................... 0.01459% tricksun...................... 0.00972% Stalliness (mean: -0.071) -2.0|### |####### -1.5|####### |########### -1.0|################ |##################### -0.5|######################### |######################### 0.0|############################## |####################### +0.5|#################### |################ +1.0|############# |##### +1.5|#### |### +2.0|### |# +2.5|# | +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%