weatherless...................67.89604% offense.......................37.83979% balance.......................32.70174% hyperoffense..................13.63971% rain..........................13.06076% voltturn......................12.96803% sand..........................11.88049% stall......................... 9.55104% sun........................... 6.61386% semistall..................... 6.26772% hail.......................... 4.68305% multiweather.................. 4.13131% choice........................ 3.57281% trickroom..................... 2.43778% sandstall..................... 2.10749% sunoffense.................... 1.80686% hailoffense................... 1.18084% rainoffense................... 0.46973% dragmag....................... 0.38331% monotype...................... 0.22963% sandoffense................... 0.17807% tailwind...................... 0.07485% gravity....................... 0.05874% monoice....................... 0.05633% monowater..................... 0.05362% monodark...................... 0.04298% trickrain..................... 0.04142% monosteel..................... 0.01951% monoghost..................... 0.01831% monoelectric.................. 0.01234% monofire...................... 0.00746% mononormal.................... 0.00654% hailstall..................... 0.00639% monofighting.................. 0.00538% monoflying.................... 0.00435% monopsychic................... 0.00142% rainstall..................... 0.00140% monofairy..................... 0.00090% trapper....................... 0.00088% monodragon.................... 0.00047% monopoison.................... 0.00016% monoground.................... 0.00008% monorock...................... 0.00003% sunstall...................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.068) -2.0|# |####### -1.5|##### |######## -1.0|################### |#################### -0.5|################### |################### 0.0|############################## |################## +0.5|############### |############## +1.0|################## |## +1.5|#### |## +2.0|########### |# +2.5|#### | +3.0| |## more negative = more offensive, more positive = more stall one # = 0.46%