weatherless...................82.38687% offense.......................41.79750% balance.......................37.83207% sand..........................10.69488% hyperoffense..................10.32401% voltturn...................... 9.98896% semistall..................... 6.81303% stall......................... 3.23339% rain.......................... 2.41180% sun........................... 2.37822% hail.......................... 2.16927% trickroom..................... 1.48722% monotype...................... 1.37977% sandstall..................... 0.85517% choice........................ 0.62160% rainoffense................... 0.61862% sandoffense................... 0.42386% monoelectric.................. 0.31789% sunoffense.................... 0.26789% monoice....................... 0.25819% monobug....................... 0.24551% gravity....................... 0.11193% mononormal.................... 0.07985% tricksand..................... 0.07835% monoghost..................... 0.07761% monorock...................... 0.06791% monofighting.................. 0.06641% monodark...................... 0.06119% monoflying.................... 0.05970% hailoffense................... 0.05895% monograss..................... 0.05149% monopoison.................... 0.04776% monopsychic................... 0.04403% multiweather.................. 0.04104% tailwind...................... 0.04030% monofairy..................... 0.03880% monowater..................... 0.03507% dragmag....................... 0.03358% monofire...................... 0.02388% monoground.................... 0.02164% monosteel..................... 0.01492% monodragon.................... 0.00895% hailstall..................... 0.00672% trickhail..................... 0.00597% trickrain..................... 0.00448% trapper....................... 0.00298% rainstall..................... 0.00075% Stalliness (mean: -0.001) -2.0|# |## -1.5|##### |######### -1.0|############### |#################### -0.5|########################## |############################## 0.0|############################## |############################# +0.5|###################### |################# +1.0|############ |######## +1.5|### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.42%