weatherless...................81.15381% offense.......................40.44424% balance.......................38.99212% sand..........................11.99418% voltturn......................11.04859% hyperoffense.................. 9.97413% semistall..................... 7.04681% stall......................... 3.54269% rain.......................... 2.47145% sun........................... 2.27956% hail.......................... 2.13306% trickroom..................... 1.51868% monotype...................... 1.14599% sandstall..................... 0.96589% rainoffense................... 0.63873% choice........................ 0.63331% sandoffense................... 0.45684% monoice....................... 0.30663% sunoffense.................... 0.26380% monoelectric.................. 0.22905% monobug....................... 0.21290% gravity....................... 0.09580% tricksand..................... 0.08399% mononormal.................... 0.05690% monoghost..................... 0.04850% monofighting.................. 0.04817% monodark...................... 0.04646% monopoison.................... 0.04539% hailoffense................... 0.04336% monoflying.................... 0.04061% monorock...................... 0.03938% tailwind...................... 0.03290% multiweather.................. 0.03206% monograss..................... 0.03188% dragmag....................... 0.03092% monofairy..................... 0.02791% monopsychic................... 0.02607% monowater..................... 0.02501% monofire...................... 0.01982% monoground.................... 0.01533% monosteel..................... 0.01060% hailstall..................... 0.00587% trickhail..................... 0.00505% trickrain..................... 0.00496% monodragon.................... 0.00434% trapper....................... 0.00104% rainstall..................... 0.00052% Stalliness (mean: 0.026) -2.0|# |## -1.5|##### |######### -1.0|############## |################### -0.5|######################## |############################# 0.0|############################## |############################## +0.5|####################### |################# +1.0|############ |######## +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.43%