weatherless...................75.34024% balance.......................43.42000% offense.......................30.97444% sand..........................19.76952% voltturn......................14.48343% semistall.....................10.11219% hyperoffense.................. 9.31057% stall......................... 6.18279% rain.......................... 2.37488% sandstall..................... 2.02911% hail.......................... 1.27798% sun........................... 1.24292% trickroom..................... 1.22696% rainoffense................... 0.83522% sandoffense................... 0.37355% choice........................ 0.37322% monotype...................... 0.27169% sunoffense.................... 0.19361% tricksand..................... 0.09942% monoice....................... 0.09077% monoelectric.................. 0.05879% monobug....................... 0.05793% gravity....................... 0.03415% monofairy..................... 0.02352% monowater..................... 0.01599% dragmag....................... 0.01066% tailwind...................... 0.00881% monodark...................... 0.00793% monoghost..................... 0.00686% multiweather.................. 0.00554% monorock...................... 0.00500% trickrain..................... 0.00416% hailstall..................... 0.00347% monofighting.................. 0.00268% hailoffense................... 0.00253% mononormal.................... 0.00147% monoground.................... 0.00144% monosteel..................... 0.00141% monopsychic................... 0.00120% monoflying.................... 0.00082% monograss..................... 0.00070% trickhail..................... 0.00049% monofire...................... 0.00025% monodragon.................... 0.00000% monopoison.................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.197) -2.0| |## -1.5|##### |######## -1.0|########## |############## -0.5|############## |#################### 0.0|######################## |############################## +0.5|####################### |################## +1.0|############## |######### +1.5|###### |### +2.0|## |## +2.5|# |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.48%