weatherless...................85.47356% offense.......................39.11377% balance.......................33.86238% hyperoffense..................16.43336% voltturn...................... 7.61182% rain.......................... 6.22627% stall......................... 5.50316% semistall..................... 5.08732% hail.......................... 5.08380% sun........................... 2.99169% trickroom..................... 2.79940% sunoffense.................... 0.66520% rainoffense................... 0.60863% choice........................ 0.58593% hailoffense................... 0.52591% monotype...................... 0.37886% sand.......................... 0.33611% tricksun...................... 0.14608% multiweather.................. 0.10514% monofire...................... 0.08427% monoghost..................... 0.07014% monowater..................... 0.06314% monorock...................... 0.04245% tricksand..................... 0.03737% monoice....................... 0.03339% monopsychic................... 0.02094% dragmag....................... 0.01819% monoelectric.................. 0.01582% monodark...................... 0.01152% monosteel..................... 0.00932% trickhail..................... 0.00918% mononormal.................... 0.00880% monobug....................... 0.00590% monodragon.................... 0.00566% monofairy..................... 0.00549% allweather.................... 0.00199% monopoison.................... 0.00149% trickrain..................... 0.00082% tailwind...................... 0.00065% monofighting.................. 0.00061% hailstall..................... 0.00035% rainstall..................... 0.00005% sunstall...................... 0.00001% sandoffense................... 0.00000% gravity....................... 0.00000% monoflying.................... 0.00000% trapper....................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% monoground.................... 0.00000% Stalliness (mean: -0.085) | -2.0|### |########## -1.5|########## |######### -1.0|########### |############## -0.5|##################### |############################## 0.0|######################## |###################### +0.5|#################### |############### +1.0|######### |###### +1.5|## |## +2.0|#### |## +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.46%