weatherless...................55.05618% offense.......................51.75149% balance.......................39.55717% sand..........................23.85988% sun...........................20.19167% multiweather.................. 7.46861% hyperoffense.................. 5.71712% monotype...................... 5.55188% trickroom..................... 5.15532% rain.......................... 4.99009% hail.......................... 3.40383% semistall..................... 1.94977% monodark...................... 1.09055% mononormal.................... 1.09055% monowater..................... 1.05750% stall......................... 1.02445% tricksand..................... 0.92531% tricksun...................... 0.72703% monofairy..................... 0.69399% choice........................ 0.69399% voltturn...................... 0.56180% monorock...................... 0.52875% monoice....................... 0.49570% monosteel..................... 0.46266% monoflying.................... 0.46266% tailwind...................... 0.36352% monoghost..................... 0.36352% monoelectric.................. 0.36352% batonpass..................... 0.33047% dragmag....................... 0.29742% sunoffense.................... 0.29742% sandoffense................... 0.26438% monopsychic................... 0.26438% monograss..................... 0.13219% monodragon.................... 0.13219% monofire...................... 0.13219% rainoffense................... 0.09914% hailoffense................... 0.09914% sandstall..................... 0.06609% monopoison.................... 0.06609% monobug....................... 0.06609% monoground.................... 0.06609% monofighting.................. 0.03305% hailstall..................... 0.03305% Stalliness (mean: -0.107) -2.0|# |# -1.0|####### |###################### 0.0|############################## |############### +1.0|#### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.23%