weatherless...................51.36714% offense.......................51.21464% balance.......................41.35792% sand..........................26.27871% sun...........................21.64312% multiweather.................. 8.74328% rain.......................... 5.60713% trickroom..................... 5.36761% hyperoffense.................. 5.02320% monotype...................... 4.57051% hail.......................... 3.88773% semistall..................... 1.44006% tricksand..................... 1.04021% monodark...................... 0.98956% stall......................... 0.96417% mononormal.................... 0.93544% monowater..................... 0.89674% tricksun...................... 0.82838% choice........................ 0.59157% monorock...................... 0.50010% monofairy..................... 0.46891% voltturn...................... 0.40613% monoice....................... 0.40495% monoflying.................... 0.37855% monosteel..................... 0.31245% tailwind...................... 0.29727% dragmag....................... 0.27216% monoelectric.................. 0.26765% batonpass..................... 0.26694% sunoffense.................... 0.26240% monoghost..................... 0.25199% sandoffense................... 0.23287% monopsychic................... 0.18385% monofire...................... 0.13779% monograss..................... 0.12916% hailoffense................... 0.10515% rainoffense................... 0.10515% monodragon.................... 0.09524% monoground.................... 0.06458% monopoison.................... 0.04892% monobug....................... 0.04803% sandstall..................... 0.02829% monofighting.................. 0.02402% hailstall..................... 0.02402% Stalliness (mean: -0.099) -2.0|# |# -1.0|###### |###################### 0.0|############################## |############## +1.0|#### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.27%