balance.......................51.84575% weatherless...................50.22002% sand..........................44.84892% offense.......................32.04585% semistall..................... 6.55259% hyperoffense.................. 5.67174% rain.......................... 4.68009% voltturn...................... 4.33285% stall......................... 3.88407% hail.......................... 2.20964% rainoffense................... 2.02293% multiweather.................. 1.96443% sandoffense................... 0.61845% choice........................ 0.31597% monotype...................... 0.29108% monosteel..................... 0.17987% monoflying.................... 0.05736% monoice....................... 0.05386% trickroom..................... 0.03720% sun........................... 0.00577% sandstall..................... 0.00019% sunoffense.................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.054) -2.0|# | -1.5|## |## -1.0|######## |############# -0.5|########### |########### 0.0|################## |############################## +0.5|#################### |### +1.0|###### |#### +1.5| |##### +2.0| | more negative = more offensive, more positive = more stall one # = 0.74%