weatherless...................80.54845% offense.......................42.89692% balance.......................40.59204% sand..........................10.29250% hyperoffense.................. 8.53466% rain.......................... 6.77682% semistall..................... 6.38166% voltturn...................... 3.99944% sun........................... 3.18942% trickroom..................... 2.39769% stall......................... 1.59471% multiweather.................. 1.30221% monotype...................... 1.27408% sandoffense................... 0.57376% hail.......................... 0.56251% rainoffense................... 0.51891% tricksand..................... 0.33329% sunoffense.................... 0.27844% sandstall..................... 0.25172% monowater..................... 0.16875% trickrain..................... 0.14344% dragmag....................... 0.13922% monorock...................... 0.12375% monodark...................... 0.11953% monoelectric.................. 0.10688% hailoffense................... 0.09985% tricksun...................... 0.09844% monofighting.................. 0.09422% monodragon.................... 0.09141% monosteel..................... 0.08578% monoflying.................... 0.08578% monobug....................... 0.08438% monopsychic................... 0.08297% monoice....................... 0.08016% mononormal.................... 0.07172% gravity....................... 0.06609% monoghost..................... 0.05344% monofire...................... 0.05344% monoground.................... 0.03938% monograss..................... 0.03234% monopoison.................... 0.03234% sunstall...................... 0.01828% monofairy..................... 0.01828% choice........................ 0.01688% rainstall..................... 0.00984% trickhail..................... 0.00984% tailwind...................... 0.00141% allweather.................... 0.00141% hailstall..................... 0.00141% Stalliness (mean: -0.023) |# -1.5|#### |######## -1.0|############## |###################### -0.5|########################### |############################## 0.0|############################ |############################# +0.5|############################ |################# +1.0|########## |####### +1.5|#### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.43%