weatherless...................80.99624% balance.......................41.83525% offense.......................41.71094% sand..........................10.01802% hyperoffense.................. 7.76160% semistall..................... 6.97574% rain.......................... 6.95392% voltturn...................... 4.22965% sun........................... 2.96794% trickroom..................... 2.41527% stall......................... 1.71647% multiweather.................. 1.36979% monotype...................... 1.05969% rainoffense................... 0.52957% hail.......................... 0.50081% sandoffense................... 0.43179% tricksand..................... 0.29001% sandstall..................... 0.27416% sunoffense.................... 0.22959% monowater..................... 0.14451% trickrain..................... 0.14310% dragmag....................... 0.13227% tricksun...................... 0.10900% hailoffense................... 0.10519% monoelectric.................. 0.10027% monodark...................... 0.09774% monosteel..................... 0.09110% monorock...................... 0.08515% monofighting.................. 0.07679% monodragon.................... 0.07231% gravity....................... 0.06883% monoflying.................... 0.06785% monopsychic................... 0.06749% monobug....................... 0.06210% mononormal.................... 0.05527% monofire...................... 0.05513% monoice....................... 0.05451% monoghost..................... 0.04393% monoground.................... 0.03060% monopoison.................... 0.02307% monograss..................... 0.02203% sunstall...................... 0.01929% monofairy..................... 0.01700% choice........................ 0.01372% trickhail..................... 0.00860% rainstall..................... 0.00636% tailwind...................... 0.00103% allweather.................... 0.00103% hailstall..................... 0.00035% Stalliness (mean: 0.010) |# -1.5|#### |####### -1.0|############# |##################### -0.5|########################## |############################# 0.0|############################ |############################## +0.5|############################ |################## +1.0|########### |####### +1.5|#### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.44%