weatherless...................78.26266% balance.......................47.02362% offense.......................36.21288% sand..........................10.43393% semistall..................... 8.57757% rain.......................... 7.51421% hyperoffense.................. 5.90629% sun........................... 3.72007% voltturn...................... 3.39966% stall......................... 2.27965% trickroom..................... 2.01434% rainoffense................... 0.57129% monotype...................... 0.55198% hail.......................... 0.41311% multiweather.................. 0.33074% sandstall..................... 0.29847% tricksun...................... 0.25852% monowater..................... 0.23142% sandoffense................... 0.21240% dragmag....................... 0.17116% trickrain..................... 0.12989% hailoffense................... 0.11371% tricksand..................... 0.08863% monorock...................... 0.08343% monofire...................... 0.08144% monoelectric.................. 0.05210% gravity....................... 0.03572% monofairy..................... 0.02920% monosteel..................... 0.02492% sunoffense.................... 0.02360% monofighting.................. 0.01931% sunstall...................... 0.01910% monoice....................... 0.01026% monoflying.................... 0.00682% monoghost..................... 0.00419% mononormal.................... 0.00395% monobug....................... 0.00316% monodragon.................... 0.00209% monodark...................... 0.00182% rainstall..................... 0.00034% monopoison.................... 0.00006% monograss..................... 0.00000% monopsychic................... 0.00000% tailwind...................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% monoground.................... 0.00000% choice........................ 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.116) | -1.5|### |#### -1.0|####### |################# -0.5|################### |###################### 0.0|###################### |############################## +0.5|########################## |################### +1.0|############# |######## +1.5|### |### +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%