weatherless...................64.74046% offense.......................45.29949% hyperoffense..................24.87364% balance.......................23.34830% rain..........................21.29243% sun...........................11.75359% sand.......................... 4.87426% semistall..................... 4.16316% multiweather.................. 4.13064% rainoffense................... 4.01666% monotype...................... 3.51864% voltturn...................... 2.69574% stall......................... 2.31541% sunoffense.................... 2.02738% choice........................ 1.82978% hail.......................... 1.55166% trickroom..................... 1.02236% sandoffense................... 0.58907% monoice....................... 0.43577% monoghost..................... 0.39798% monodragon.................... 0.39798% monopsychic................... 0.38931% monobug....................... 0.35958% monowater..................... 0.31715% monosteel..................... 0.31157% trickrain..................... 0.31126% sandstall..................... 0.24715% monofighting.................. 0.21711% hailoffense................... 0.20441% monodark...................... 0.20193% monofairy..................... 0.17778% monofire...................... 0.17406% dragmag....................... 0.16724% mononormal.................... 0.15919% rainstall..................... 0.15857% monoflying.................... 0.15764% sunstall...................... 0.14092% monopoison.................... 0.13472% monoelectric.................. 0.12946% tricksun...................... 0.12698% monorock...................... 0.11057% monograss..................... 0.10933% tailwind...................... 0.09539% monoground.................... 0.08053% trapper....................... 0.01734% gravity....................... 0.01146% tricksand..................... 0.00867% trickhail..................... 0.00341% hailstall..................... 0.00341% allweather.................... 0.00186% Stalliness (mean: -0.374) |# -2.0|### |############## -1.0|############################# |############################## 0.0|######################## |################ +1.0|####### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.78%