weatherless...................61.17581% offense.......................43.42223% hyperoffense..................25.08174% rain..........................24.39744% balance.......................24.28469% sun...........................12.84602% rainoffense................... 4.82816% semistall..................... 4.76875% sand.......................... 4.74992% multiweather.................. 4.48390% voltturn...................... 2.79384% monotype...................... 2.55047% stall......................... 2.44260% sunoffense.................... 2.16428% choice........................ 1.82913% hail.......................... 1.38622% trickroom..................... 1.20932% sandoffense................... 0.57182% trickrain..................... 0.43026% monoice....................... 0.38253% sandstall..................... 0.30898% monodragon.................... 0.29477% monoghost..................... 0.27774% monobug....................... 0.26205% monopsychic................... 0.24258% monowater..................... 0.22350% monosteel..................... 0.20319% dragmag....................... 0.19118% rainstall..................... 0.18111% hailoffense................... 0.16745% sunstall...................... 0.16082% monofighting.................. 0.14703% monodark...................... 0.14144% tricksun...................... 0.13815% monofire...................... 0.11678% monofairy..................... 0.11568% monopoison.................... 0.10470% mononormal.................... 0.10272% monoflying.................... 0.10232% tailwind...................... 0.10111% monoelectric.................. 0.08030% monorock...................... 0.06708% monograss..................... 0.06460% monoground.................... 0.05637% trapper....................... 0.01324% tricksand..................... 0.00898% gravity....................... 0.00845% hailstall..................... 0.00261% trickhail..................... 0.00189% allweather.................... 0.00168% Stalliness (mean: -0.349) | -2.0|### |################ -1.0|############################## |############################## 0.0|######################## |################# +1.0|######### |### +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.74%