weatherless...................46.07677% rain..........................36.82955% offense.......................32.73362% balance.......................29.96987% hyperoffense..................25.13721% sun...........................18.09105% semistall..................... 8.84306% rainoffense................... 8.13330% multiweather.................. 6.43752% sand.......................... 4.83862% stall......................... 3.31623% sunoffense.................... 2.80788% voltturn...................... 2.17178% trickroom..................... 2.13851% trickrain..................... 1.28346% choice........................ 1.27582% sandstall..................... 0.74333% hail.......................... 0.63907% monotype...................... 0.40731% sandoffense................... 0.34378% rainstall..................... 0.28190% sunstall...................... 0.22415% dragmag....................... 0.21510% monoice....................... 0.16137% tailwind...................... 0.10864% tricksun...................... 0.09741% monobug....................... 0.03684% monodragon.................... 0.03525% monoghost..................... 0.03455% hailoffense................... 0.03293% monowater..................... 0.02731% monofairy..................... 0.01870% monosteel..................... 0.01612% monofighting.................. 0.01562% monofire...................... 0.01547% monodark...................... 0.01406% monoflying.................... 0.01172% tricksand..................... 0.01080% monopsychic................... 0.00979% monopoison.................... 0.00937% monoelectric.................. 0.00436% monorock...................... 0.00273% monoground.................... 0.00224% trapper....................... 0.00105% mononormal.................... 0.00103% monograss..................... 0.00052% gravity....................... 0.00030% trickhail..................... 0.00001% hailstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.191) | -2.0|### |##################### -1.0|############################## |########################### 0.0|######################### |########################### +1.0|################# |####### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.62%