weatherless...................43.59157% rain..........................38.84807% balance.......................32.46151% hyperoffense..................25.79709% offense.......................23.21492% sun...........................17.53111% semistall.....................12.81743% rainoffense................... 9.54755% stall......................... 5.70905% multiweather.................. 5.36622% sand.......................... 5.26552% sunoffense.................... 2.99533% trickroom..................... 2.89165% trickrain..................... 2.23662% sandstall..................... 1.52132% voltturn...................... 1.47038% choice........................ 0.76954% rainstall..................... 0.48208% sunstall...................... 0.22114% hail.......................... 0.16854% sandoffense................... 0.14798% monotype...................... 0.05794% tailwind...................... 0.05220% tricksun...................... 0.05164% tricksand..................... 0.01716% dragmag....................... 0.01552% monowater..................... 0.01398% monobug....................... 0.01107% monoghost..................... 0.00753% monodragon.................... 0.00647% monosteel..................... 0.00531% monofire...................... 0.00420% monoflying.................... 0.00279% monofairy..................... 0.00252% monopsychic................... 0.00108% monofighting.................. 0.00096% monoice....................... 0.00092% monopoison.................... 0.00085% hailoffense................... 0.00076% monorock...................... 0.00030% monoelectric.................. 0.00026% monodark...................... 0.00021% monoground.................... 0.00011% trapper....................... 0.00001% mononormal.................... 0.00001% monograss..................... 0.00001% gravity....................... 0.00000% trickhail..................... 0.00000% hailstall..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.035) | -2.0|### |###################### -1.0|######################## |################## 0.0|################# |############################## +1.0|####################### |######### +2.0|#### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.65%