weatherless...................63.72530% offense.......................56.15845% balance.......................41.05331% rain..........................17.51918% sun...........................15.10991% trickroom..................... 5.88235% voltturn...................... 5.12637% sand.......................... 2.64463% hail.......................... 1.97536% tricksun...................... 1.93411% semistall..................... 1.33690% hyperoffense.................. 1.28793% multiweather.................. 0.93734% tailwind...................... 0.47897% monotype...................... 0.45710% trickrain..................... 0.31918% rainoffense................... 0.21546% stall......................... 0.16340% tricksand..................... 0.10367% sunoffense.................... 0.10037% monoghost..................... 0.09433% trickhail..................... 0.08342% monoice....................... 0.05582% monowater..................... 0.05282% sandoffense................... 0.05054% dragmag....................... 0.04481% monofire...................... 0.03095% monopsychic................... 0.02958% monofairy..................... 0.02730% monodark...................... 0.02537% monoflying.................... 0.02426% hailoffense................... 0.02207% monosteel..................... 0.02162% monodragon.................... 0.02152% monoelectric.................. 0.02025% batonpass..................... 0.01720% gravity....................... 0.01705% monobug....................... 0.01401% monopoison.................... 0.01299% trapper....................... 0.00868% sandstall..................... 0.00756% mononormal.................... 0.00690% monofighting.................. 0.00584% monorock...................... 0.00528% monoground.................... 0.00467% hailstall..................... 0.00426% allweather.................... 0.00381% monograss..................... 0.00360% rainstall..................... 0.00299% sunstall...................... 0.00274% Stalliness (mean: -0.058) |# -1.0|### |######### -0.5|#################### |############################## 0.0|############################## |###################### +0.5|############# |###### +1.0|## |# +1.5| more negative = more offensive, more positive = more stall one # = 0.73%