weatherless...................64.22063% offense.......................55.86027% balance.......................41.61233% rain..........................17.33528% sun...........................15.27340% trickroom..................... 6.15895% voltturn...................... 5.57081% sand.......................... 2.21553% tricksun...................... 2.08483% hail.......................... 1.76186% semistall..................... 1.30990% hyperoffense.................. 1.03805% multiweather.................. 0.78375% tailwind...................... 0.36383% monotype...................... 0.35884% trickrain..................... 0.33661% rainoffense................... 0.18332% stall......................... 0.17945% monoghost..................... 0.10581% tricksand..................... 0.08110% sunoffense.................... 0.07202% trickhail..................... 0.07005% sandoffense................... 0.04365% dragmag....................... 0.04124% monowater..................... 0.03803% monoice....................... 0.03543% monopsychic................... 0.02168% monodark...................... 0.02060% monoflying.................... 0.02055% monofire...................... 0.02039% monofairy..................... 0.01864% monosteel..................... 0.01565% hailoffense................... 0.01418% monoelectric.................. 0.01388% monodragon.................... 0.01260% batonpass..................... 0.01189% monopoison.................... 0.00999% gravity....................... 0.00973% monobug....................... 0.00907% sandstall..................... 0.00794% trapper....................... 0.00639% monofighting.................. 0.00420% mononormal.................... 0.00384% monoground.................... 0.00328% monorock...................... 0.00305% rainstall..................... 0.00251% allweather.................... 0.00245% sunstall...................... 0.00218% monograss..................... 0.00215% hailstall..................... 0.00182% Stalliness (mean: -0.049) |# -1.0|### |######### -0.5|################### |############################## 0.0|############################## |###################### +0.5|############# |###### +1.0|## |# +1.5| more negative = more offensive, more positive = more stall one # = 0.74%