weatherless...................98.37672% balance.......................58.66443% semistall.....................16.80154% stall.........................14.98828% offense....................... 9.53838% batonpass..................... 2.36923% sun........................... 0.92833% sand.......................... 0.68419% rain.......................... 0.01075% hyperoffense.................. 0.00737% monotype...................... 0.00409% mononormal.................... 0.00146% monodark...................... 0.00112% monobug....................... 0.00076% monowater..................... 0.00068% monopoison.................... 0.00007% trapper....................... 0.00002% dragmag....................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.710) |# -0.5|## |### 0.0|############# |############################## +0.5|####################### |########## +1.0|####### |############ +1.5|######## |############# +2.0|##### | more negative = more offensive, more positive = more stall one # = 0.79%