weatherless...................95.41769% offense.......................54.79296% balance.......................30.69045% hyperoffense..................11.39583% sand.......................... 4.58231% semistall..................... 2.64429% monotype...................... 0.66284% monopsychic................... 0.66188% monosteel..................... 0.66179% stall......................... 0.47648% sandoffense................... 0.20550% monoflying.................... 0.00081% monofire...................... 0.00010% monodragon.................... 0.00007% monoice....................... 0.00004% monowater..................... 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% monoelectric.................. 0.00000% rain.......................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.179) -2.0| |## -1.0|################## |############################## 0.0|######################### |######### +1.0|###### |# +2.0| | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.10%