weatherless...................53.62369% sand..........................44.95381% offense.......................40.62500% balance.......................33.66886% hyperoffense..................10.69020% semistall..................... 9.68055% batonpass..................... 6.98067% stall......................... 5.33539% sandoffense................... 3.44588% sandstall..................... 3.23639% dragmag....................... 3.11069% monotype...................... 1.04541% rain.......................... 0.82570% sun........................... 0.69796% monowater..................... 0.25139% choice........................ 0.24321% mononormal.................... 0.20643% sunoffense.................... 0.19927% rainoffense................... 0.19416% monobug....................... 0.18599% multiweather.................. 0.10321% trapper....................... 0.08891% monofighting.................. 0.08380% voltturn...................... 0.08073% monopsychic................... 0.06642% monoflying.................... 0.06642% monopoison.................... 0.04905% monodragon.................... 0.04190% monofire...................... 0.03168% monorock...................... 0.03066% monoghost..................... 0.02759% monograss..................... 0.02657% monosteel..................... 0.02350% monoground.................... 0.01942% monoelectric.................. 0.01226% rainstall..................... 0.00409% monoice....................... 0.00307% hail.......................... 0.00204% monodark...................... 0.00204% Stalliness (mean: 0.039) |#### -1.5|###### |############ -1.0|############### |########################## -0.5|############################# |############################# 0.0|############################## |########################## +0.5|###################### |################## +1.0|############## |############ +1.5|######### |######## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.38%