sand..........................61.43065% weatherless...................37.24527% offense.......................36.48295% balance.......................32.08144% semistall.....................13.13853% hyperoffense..................11.48463% batonpass..................... 6.97232% stall......................... 6.81244% sandoffense................... 6.47630% sandstall..................... 5.11577% dragmag....................... 4.41970% rain.......................... 1.10880% rainoffense................... 0.47676% sun........................... 0.25520% sunoffense.................... 0.12439% choice........................ 0.10590% voltturn...................... 0.05109% multiweather.................. 0.03991% monotype...................... 0.02327% monowater..................... 0.01541% rainstall..................... 0.00400% mononormal.................... 0.00367% monoground.................... 0.00170% trapper....................... 0.00164% monofighting.................. 0.00087% monopoison.................... 0.00069% monobug....................... 0.00052% monoflying.................... 0.00051% monoghost..................... 0.00025% monopsychic................... 0.00000% monorock...................... 0.00000% monofire...................... 0.00000% monodark...................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% monodragon.................... 0.00000% monosteel..................... 0.00000% monoice....................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: 0.127) |## -1.5|###### |################### -1.0|################ |########################## -0.5|############################ |############################## 0.0|####################### |####################### +0.5|########################### |###################### +1.0|################### |################## +1.5|############## |########### +2.0|### |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.35%