weatherless...................54.40666% offense.......................45.68211% sand..........................39.30805% hyperoffense..................28.24581% balance.......................19.75559% sandoffense...................12.38583% rain.......................... 4.15154% semistall..................... 3.47734% stall......................... 2.83914% hail.......................... 2.36728% rainoffense................... 2.31130% monotype...................... 2.22812% choice........................ 1.87063% dragmag....................... 1.67549% sandstall..................... 1.54433% voltturn...................... 1.44996% trickroom..................... 0.96211% multiweather.................. 0.95491% sun........................... 0.72858% monowater..................... 0.34470% monopoison.................... 0.32550% tricksand..................... 0.27672% monofighting.................. 0.25672% monosteel..................... 0.21673% monorock...................... 0.20314% trickrain..................... 0.20154% hailstall..................... 0.18234% monopsychic................... 0.17755% gravity....................... 0.17275% sunoffense.................... 0.17195% monofire...................... 0.14796% monobug....................... 0.11277% monoice....................... 0.10957% monograss..................... 0.10877% hailoffense................... 0.09677% monoelectric.................. 0.06798% monoghost..................... 0.06718% monoflying.................... 0.06398% mononormal.................... 0.05838% monodark...................... 0.04559% monoground.................... 0.03519% monodragon.................... 0.02399% tailwind...................... 0.02079% trapper....................... 0.01280% rainstall..................... 0.00880% monofairy..................... 0.00320% trickhail..................... 0.00160% tricksun...................... 0.00080% Stalliness (mean: -0.449) -2.0|### |######## -1.5|############# |########################### -1.0|########################### |############################## -0.5|############################# |###################### 0.0|################### |############## +0.5|########### |####### +1.0|##### |### +1.5|### |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.44%