weatherless...................50.50450% offense.......................44.19592% sand..........................43.18351% hyperoffense..................30.18376% balance.......................18.70005% sandoffense...................14.39230% rain.......................... 4.37567% semistall..................... 3.63605% stall......................... 3.28422% rainoffense................... 2.59306% hail.......................... 2.26358% choice........................ 1.98851% sandstall..................... 1.88052% dragmag....................... 1.86128% monotype...................... 1.67265% voltturn...................... 1.52456% multiweather.................. 0.90832% trickroom..................... 0.83679% sun........................... 0.58793% monowater..................... 0.31808% tricksand..................... 0.27135% monopoison.................... 0.25782% monofighting.................. 0.20687% hailstall..................... 0.20089% trickrain..................... 0.19636% gravity....................... 0.19023% sunoffense.................... 0.16730% monosteel..................... 0.15671% monorock...................... 0.13797% monopsychic................... 0.12989% monofire...................... 0.10848% monograss..................... 0.08445% hailoffense................... 0.07951% monoice....................... 0.07539% monobug....................... 0.06136% monoflying.................... 0.04322% monoelectric.................. 0.04302% monodark...................... 0.03632% mononormal.................... 0.03546% monoghost..................... 0.02703% monoground.................... 0.02088% tailwind...................... 0.01962% trapper....................... 0.01125% monodragon.................... 0.01020% rainstall..................... 0.00684% trickhail..................... 0.00149% monofairy..................... 0.00142% tricksun...................... 0.00002% Stalliness (mean: -0.466) -2.0|#### |######### -1.5|############## |############################# -1.0|############################ |############################## -0.5|############################ |#################### 0.0|################# |############# +0.5|########### |####### +1.0|##### |### +1.5|### |## +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.44%