sand..........................60.12237% weatherless...................36.95561% hyperoffense..................33.69882% offense.......................32.34108% sandoffense...................24.08448% balance.......................16.82086% stall......................... 8.92573% semistall..................... 8.21351% sandstall..................... 5.72683% dragmag....................... 3.06183% rain.......................... 2.34158% voltturn...................... 1.57924% hail.......................... 1.16607% choice........................ 1.12781% multiweather.................. 0.80445% rainoffense................... 0.44797% sun........................... 0.21882% trickroom..................... 0.18727% tricksand..................... 0.12111% hailstall..................... 0.08029% monotype...................... 0.03352% trickrain..................... 0.03305% monowater..................... 0.02568% sunoffense.................... 0.00633% gravity....................... 0.00262% monoice....................... 0.00179% monosteel..................... 0.00156% monodark...................... 0.00138% monobug....................... 0.00119% monofighting.................. 0.00087% monorock...................... 0.00084% monofire...................... 0.00033% monoflying.................... 0.00016% monoelectric.................. 0.00015% hailoffense................... 0.00013% monopsychic................... 0.00011% monopoison.................... 0.00001% monograss..................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% mononormal.................... 0.00000% monoground.................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.292) -2.0|#### |############# -1.5|############## |############################## -1.0|######################## |################ -0.5|###################### |############ 0.0|############# |########### +0.5|##### |##### +1.0|########## |####### +1.5|######## |###### +2.0|######## |### +2.5|# more negative = more offensive, more positive = more stall one # = 0.47%