offense.......................49.04065% rain..........................47.61255% sun...........................39.98200% hyperoffense..................19.95539% balance.......................19.61727% sand..........................16.73698% multiweather..................16.41867% weatherless...................12.00696% semistall..................... 7.53579% rainoffense................... 7.33192% sunoffense.................... 6.96896% dragmag....................... 5.24513% stall......................... 3.85091% sunstall...................... 0.96569% hail.......................... 0.80582% rainstall..................... 0.64751% sandstall..................... 0.51790% sandoffense................... 0.46696% choice........................ 0.34122% hailstall..................... 0.33260% trickroom..................... 0.29716% batonpass..................... 0.28654% tricksand..................... 0.27100% trickrain..................... 0.19314% monotype...................... 0.05916% monodragon.................... 0.05010% tricksun...................... 0.01275% monowater..................... 0.00741% trapper....................... 0.00740% voltturn...................... 0.00637% monograss..................... 0.00164% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.240) |## -1.5|####### |############## -1.0|########################## |################## -0.5|############################ |############################## 0.0|################# |############### +0.5|########## |#### +1.0|######### |##### +1.5|#### |# +2.0| |# +2.5|## | more negative = more offensive, more positive = more stall one # = 0.51%