weatherless...................53.75748% offense.......................35.61781% balance.......................34.62232% sand..........................22.62122% hyperoffense..................20.13801% rain..........................17.49379% semistall..................... 6.38881% dragmag....................... 4.51835% voltturn...................... 4.33343% sun........................... 4.09237% stall......................... 3.23305% monotype...................... 2.68102% hail.......................... 2.54301% choice........................ 2.03699% rainoffense................... 1.27703% trickroom..................... 1.26047% sandoffense................... 1.14270% sandstall..................... 0.82436% monowater..................... 0.60539% rainstall..................... 0.55479% sunstall...................... 0.47842% multiweather.................. 0.44254% monodragon.................... 0.38826% sunoffense.................... 0.38274% hailstall..................... 0.18401% tricksand..................... 0.18217% monofighting.................. 0.17757% monofire...................... 0.16929% mononormal.................... 0.16377% monoghost..................... 0.15733% monobug....................... 0.14629% monosteel..................... 0.13709% monoground.................... 0.13525% tailwind...................... 0.13433% monodark...................... 0.13433% monopsychic................... 0.13157% monoice....................... 0.10765% monograss..................... 0.10029% monoflying.................... 0.07728% monoelectric.................. 0.06440% monorock...................... 0.05980% hailoffense................... 0.04324% monopoison.................... 0.03588% gravity....................... 0.02576% allweather.................... 0.01932% trickrain..................... 0.01196% tricksun...................... 0.00644% trickhail..................... 0.00368% trapper....................... 0.00368% monofairy..................... 0.00368% Stalliness (mean: -0.153) -2.0|######### |####### -1.5|############# |###################### -1.0|################## |########################## -0.5|########################### |############################ 0.0|############################## |############################ +0.5|############################ |######################## +1.0|############## |######### +1.5|#### |### +2.0|## |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.33%