weatherless...................50.57657% balance.......................34.94879% offense.......................33.54171% sand..........................24.23587% hyperoffense..................21.63924% rain..........................19.17462% semistall..................... 6.65025% dragmag....................... 5.33589% voltturn...................... 4.67151% sun........................... 3.80511% stall......................... 3.22001% hail.......................... 2.66297% choice........................ 2.23239% monotype...................... 2.22918% rainoffense................... 1.61183% trickroom..................... 1.38596% sandoffense................... 1.14288% sandstall..................... 0.95074% monowater..................... 0.63926% rainstall..................... 0.62284% sunstall...................... 0.48673% multiweather.................. 0.39351% monodragon.................... 0.34643% sunoffense.................... 0.34640% tricksand..................... 0.18877% hailstall..................... 0.15191% monofighting.................. 0.14870% monofire...................... 0.13681% monobug....................... 0.12710% tailwind...................... 0.11844% monoground.................... 0.10769% mononormal.................... 0.10753% monodark...................... 0.10466% monoghost..................... 0.09578% monopsychic................... 0.09416% monoice....................... 0.07930% monograss..................... 0.07829% monosteel..................... 0.06814% hailoffense................... 0.04846% monoelectric.................. 0.04725% monoflying.................... 0.04416% monorock...................... 0.03961% monopoison.................... 0.02481% gravity....................... 0.01923% allweather.................... 0.01887% trickrain..................... 0.01192% tricksun...................... 0.00733% monofairy..................... 0.00147% trapper....................... 0.00053% trickhail..................... 0.00000% Stalliness (mean: -0.162) -2.0|########### |######### -1.5|############## |######################## -1.0|################## |########################## -0.5|########################## |########################### 0.0|############################# |############################# +0.5|############################## |########################## +1.0|############### |########## +1.5|#### |#### +2.0|## |## +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.33%