weatherless...................40.92692% balance.......................35.81341% hyperoffense..................29.43361% sand..........................28.63388% rain..........................24.12932% offense.......................23.38555% semistall..................... 7.95207% dragmag....................... 6.98467% voltturn...................... 5.05086% hail.......................... 3.93480% rainoffense................... 3.67900% stall......................... 3.41535% sun........................... 2.91035% choice........................ 2.72558% sandstall..................... 1.45989% rainstall..................... 0.97371% sandoffense................... 0.80715% sunstall...................... 0.58872% multiweather.................. 0.51237% monotype...................... 0.41853% trickroom..................... 0.38734% monodragon.................... 0.17402% sunoffense.................... 0.12935% hailoffense................... 0.10651% tailwind...................... 0.08923% monowater..................... 0.08253% monoground.................... 0.07571% tricksand..................... 0.06877% hailstall..................... 0.05183% monoghost..................... 0.02080% monobug....................... 0.01454% monofighting.................. 0.01167% monofire...................... 0.01060% mononormal.................... 0.00785% allweather.................... 0.00763% monopsychic................... 0.00762% tricksun...................... 0.00692% monorock...................... 0.00393% monodark...................... 0.00310% monoice....................... 0.00301% gravity....................... 0.00250% monoflying.................... 0.00187% monosteel..................... 0.00168% trickrain..................... 0.00112% monograss..................... 0.00056% monoelectric.................. 0.00040% monofairy..................... 0.00001% trapper....................... 0.00000% monopoison.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.229) -2.0|################# |############## -1.5|############## |######################### -1.0|########### |################## -0.5|############## |################ 0.0|################## |######################### +0.5|############################## |#################### +1.0|############# |############# +1.5|### |### +2.0|## |## +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.38%