weatherless...................74.94582% balance.......................44.24541% offense.......................27.24609% sand..........................19.76671% hyperoffense..................11.00488% semistall.....................10.59665% stall......................... 6.90697% sun........................... 5.16223% voltturn...................... 4.63432% rain.......................... 1.83584% multiweather.................. 1.73107% sandoffense................... 1.32910% sandstall..................... 1.13720% trickroom..................... 0.57599% choice........................ 0.44355% dragmag....................... 0.25728% sunoffense.................... 0.08571% sunstall...................... 0.04728% monotype...................... 0.03592% hail.......................... 0.02047% monoflying.................... 0.01004% rainoffense................... 0.00699% monowater..................... 0.00629% monodark...................... 0.00621% tricksand..................... 0.00328% monoelectric.................. 0.00269% monofairy..................... 0.00259% monofire...................... 0.00247% monobug....................... 0.00126% rainstall..................... 0.00121% monodragon.................... 0.00114% mononormal.................... 0.00090% monosteel..................... 0.00088% monoground.................... 0.00087% tailwind...................... 0.00039% monograss..................... 0.00029% monopsychic................... 0.00021% monopoison.................... 0.00010% monofighting.................. 0.00005% monoice....................... 0.00003% hailstall..................... 0.00001% monorock...................... 0.00000% hailoffense................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% tricksun...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.197) -2.0|# |## -1.5|###### |########### -1.0|############ |######### -0.5|############# |############## 0.0|############################## |########################## +0.5|######################### |############### +1.0|########## |########### +1.5|########## |##### +2.0|## |# +2.5|# |# +3.0| |### more negative = more offensive, more positive = more stall one # = 0.48%